Demo Update
The Last Mission » Devlog
Thanks to all the valuable feedback and input from the demo, the to-do lists have been very full! This new update introduces several major changes, along with plenty of polishing, balancing, and pacing tweaks. Player progression is now a bit slower to create a more meaningful sense of growth and prepare for a longer gameplay than the demo.
Here’s what’s new in this update:
- Fleet Overview Panel: Get a clear overview and quick access to ship features with simplified ship selection.
- Grid-Based Fleet Placement: Arrange your fleet freely for custom formations and better tactical control
- Tactics System: Define how your ships behave in battle for deeper strategy and smarter engagements.
- Unlocked Modules Persist: Modules you’ve unlocked now remain available in new runs.
- Camera & Zoom Fixes: Improved navigation and visibility during battles.
- UX Optimizations
- Minor Bug Fixes
- Balancing & Polishing
Thanks again for all your feedback and support, it’s been incredibly valuable in shaping the game’s direction. Please keep sharing your thoughts to further improve the game.
Files
web_demo.zip Play in browser
46 days ago
The Last Mission - Gameplay Demo 125 MB
46 days ago
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The Last Mission
Deploy and configure your fleet and fight your way through the enemy lines.
| Status | In development |
| Author | a_marks |
| Genre | Strategy, Simulation |
| Tags | 2D, Auto Battler, Godot, Indie, Roguelite, Sci-fi, Space, Tower Defense |
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